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Competitive Tactical FPS

VALORANT Mouse Sensitivity & eDPI

Calibrate in-game sensitivity, compute accurate eDPI, and measure physical 360° turn distances using verified Unreal Engine 4 (Riot Modified) input scaling.

Updated: 2026-08-24• 5 min guide
VALORANT Calibration

Sensitivity & Turn Distance

Unreal Engine 4 (Riot Modified)
Default: 800 DPI
Default: 0.35
Calculated Aim Metrics
VALORANT Effective Sensitivity
800eDPI
360° Turn DistanceArm Aim
51.95cm / 360°
Imperial Distance:20.45 in / 360°
Methodology & Precision Model

Calculated using Riot Games verified yaw multiplier: 0.07 degrees per pulse. Exactly 3.1818× faster than Source engine at the same numerical value.

* Measured with raw input without operating system acceleration.

2. VALORANT Mouse Input Architecture

VALORANT features built-in raw mouse input by default. Riot Games calibrated the sensitivity slider such that a setting of 1.0 rotates the camera by exactly 0.07 degrees per hardware count.

Input Mechanics
Because Valorant uses a higher base yaw multiplier (0.07° vs CS2 0.022°), numerical sensitivity values in Valorant are substantially lower than in Counter-Strike for equivalent 360° turn distances.

3. Valorant eDPI & Sensitivity Formula

In VALORANT, your effective sensitivity (eDPI) represents the true product of your hardware optical sensor resolution and in-game sensitivity slider:

Valorant eDPI = Mouse Hardware DPI × In-Game Sensitivity

For example, 800 DPI × 0.35 Sensitivity = 280 eDPI.

4. Physical 360° Turn Distance

Physical turn distance (measured in cm/360 or inches/360) is the ultimate metric for muscle memory synchronization. It calculates the exact mousepad width required to complete a full 360-degree rotation.

cm/360 = [ 360° ÷ (DPI × Sensitivity × 0.07) ] × 2.54

5. Technical Methodology & Precision Data

Engine / Input Pipeline:Unreal Engine 4 (Riot Modified)
Rotation Yaw Multiplier:0.07° per hardware count
Data Verification Source:Riot Games Engineering / Unreal Engine Mouse Input Scale
Last Verified Date:2026-08-24
FAQ

VALORANT FAQ

Common questions about mouse sensitivity and DPI in VALORANT.

What is a good eDPI range for Valorant?
Tactical aim in Valorant rewards an eDPI range between 200 and 320 eDPI (e.g. 800 DPI @ 0.25 to 0.40 in-game sensitivity).
How is Valorant eDPI calculated?
Valorant eDPI = Mouse DPI × Valorant In-Game Sensitivity. For example, 800 DPI × 0.35 Sens = 280 eDPI.
Does Valorant support raw mouse input?
Yes. Valorant automatically bypasses Windows pointer speed settings and captures raw mouse sensor coordinate packets directly.

Другие инструменты точной настройки

Специализированные калькуляторы для синхронизации сенсы в играх и калибровки разворота на 360 градусов.