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Competitive Tactical FPS

VALORANT Mouse Sensitivity & eDPI

Calibrate in-game sensitivity, compute accurate eDPI, and measure physical 360° turn distances using verified Unreal Engine 4 (Riot Modified) input scaling.

Updated: 2026-08-24• 5 min guide
VALORANT Calibration

Sensitivity & Turn Distance

Unreal Engine 4 (Riot Modified)
Default: 800 DPI
Default: 0.35
Calculated Aim Metrics
VALORANT Effective Sensitivity
800eDPI
360° Turn DistanceArm Aim
51.95cm / 360°
Imperial Distance:20.45 in / 360°
Methodology & Precision Model

Calculated using Riot Games verified yaw multiplier: 0.07 degrees per pulse. Exactly 3.1818× faster than Source engine at the same numerical value.

* Measured with raw input without operating system acceleration.

2. VALORANT Mouse Input Architecture

VALORANT features built-in raw mouse input by default. Riot Games calibrated the sensitivity slider such that a setting of 1.0 rotates the camera by exactly 0.07 degrees per hardware count.

Input Mechanics
Because Valorant uses a higher base yaw multiplier (0.07° vs CS2 0.022°), numerical sensitivity values in Valorant are substantially lower than in Counter-Strike for equivalent 360° turn distances.

3. Valorant eDPI & Sensitivity Formula

In VALORANT, your effective sensitivity (eDPI) represents the true product of your hardware optical sensor resolution and in-game sensitivity slider:

Valorant eDPI = Mouse Hardware DPI × In-Game Sensitivity

For example, 800 DPI × 0.35 Sensitivity = 280 eDPI.

4. Physical 360° Turn Distance

Physical turn distance (measured in cm/360 or inches/360) is the ultimate metric for muscle memory synchronization. It calculates the exact mousepad width required to complete a full 360-degree rotation.

cm/360 = [ 360° ÷ (DPI × Sensitivity × 0.07) ] × 2.54

5. Technical Methodology & Precision Data

Engine / Input Pipeline:Unreal Engine 4 (Riot Modified)
Rotation Yaw Multiplier:0.07° per hardware count
Data Verification Source:Riot Games Engineering / Unreal Engine Mouse Input Scale
Last Verified Date:2026-08-24
FAQ

VALORANT FAQ

Common questions about mouse sensitivity and DPI in VALORANT.

What is a good eDPI range for Valorant?
Tactical aim in Valorant rewards an eDPI range between 200 and 320 eDPI (e.g. 800 DPI @ 0.25 to 0.40 in-game sensitivity).
How is Valorant eDPI calculated?
Valorant eDPI = Mouse DPI × Valorant In-Game Sensitivity. For example, 800 DPI × 0.35 Sens = 280 eDPI.
Does Valorant support raw mouse input?
Yes. Valorant automatically bypasses Windows pointer speed settings and captures raw mouse sensor coordinate packets directly.