VALORANT Mouse Sensitivity & eDPI
Calibrate in-game sensitivity, compute accurate eDPI, and measure physical 360° turn distances using verified Unreal Engine 4 (Riot Modified) input scaling.
Sensitivity & Turn Distance
Calculated using Riot Games verified yaw multiplier: 0.07 degrees per pulse. Exactly 3.1818× faster than Source engine at the same numerical value.
2. VALORANT Mouse Input Architecture
VALORANT features built-in raw mouse input by default. Riot Games calibrated the sensitivity slider such that a setting of 1.0 rotates the camera by exactly 0.07 degrees per hardware count.
3. Valorant eDPI & Sensitivity Formula
In VALORANT, your effective sensitivity (eDPI) represents the true product of your hardware optical sensor resolution and in-game sensitivity slider:
For example, 800 DPI × 0.35 Sensitivity = 280 eDPI.
4. Physical 360° Turn Distance
Physical turn distance (measured in cm/360 or inches/360) is the ultimate metric for muscle memory synchronization. It calculates the exact mousepad width required to complete a full 360-degree rotation.
5. Technical Methodology & Precision Data
VALORANT FAQ
Common questions about mouse sensitivity and DPI in VALORANT.
What is a good eDPI range for Valorant?
How is Valorant eDPI calculated?
Does Valorant support raw mouse input?
المزيد من أدوات الماوس الدقيقة
استكشف حاسبات متخصصة لمطابقة الحساسية بين الألعاب وتحويل المسافات ومعايرة الدوران 360 درجة.